The most iconic video game soundtracks

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Sometimes just a few notes are enough to recall memories from decades ago. The theme from Super Mario Bros., the epic songs of Skyrim, and the distorted guitars of Doom have become much more than just background music. The best video game soundtracks are now an integral part of popular culture and continue to be listened to long after players have put down their controllers. Here’s a look at the soundtracks that have shaped the history of video games and continue to accompany millions of players around the world.

Zelda: Breath of the Wild Music

Long limited by the technical constraints of the consoles and computers of the time, video game music has gradually become more ambitious. From 8-bit melodies to soundtracks recorded by symphony orchestras, it is now created with as much care as a movie soundtrack. Some have even become true musical masterpieces, performed in concert, released on vinyl, and honored at prestigious international award ceremonies.

When music became an essential part of video games

Music plays an essential role in the video game experience today. Early consoles relied on rudimentary sound chips that limited compositions to simple arrangements built around just a few audio channels. However, the 1980s also marked the birth of the first major video game soundtracks.

A key figure of this era, composer Koji Kondo shaped the musical identity of two legendary franchises. In 1985, he composed the “Ground Theme” for Super Mario Bros., a lively and instantly recognizable melody that accompanies the famous plumber’s adventures. This theme quickly became one of the most famous compositions in the history of video games and laid the foundation for a musical universe that would continue to evolve over the decades. From the orchestral arrangements of Super Mario Galaxy to the jazzy compositions of Super Mario 3D World and Super Mario Odyssey, the series retains this same ability to combine memorable melodies with a sense of wonder.

World 1-1 Super Mario Bros.
The first level of Super Mario Bros. is one of the most famous sequences in the history of video games. Its music has been accompanying players for nearly forty years and remains instantly recognizable around the world.

The following year, in 1986, he also composed the “Overworld Theme” for The Legend of Zelda. More epic and adventurous, this piece perfectly captures the spirit of exploration that defines the series. Through this seminal composition, Koji Kondo laid the groundwork for a musical identity that would define the franchise for several decades—from Ocarina of Time and its famous “Zelda’s Lullaby” to Breath of the Wild, whose soundtrack takes a more contemplative approach.

🎏 Note from the expert 
Hired by Nintendo in 1984, Koji Kondo became the company’s first professional composer. As the architect of Nintendo’s musical identity, he composed the themes for Super Mario Bros. and The Legend of Zelda just a few months apart, creating two of the most famous melodies in video game history. Until the early 2000s, he was directly involved in the musical creation of the main installments of these two series before transitioning to a supervisory role at Nintendo.

The late 1980s also saw the emergence of other themes that have since become legendary. “The Vampire Killer” from Castlevania (1986) has a darker, more heroic dimension, while “Dr. Wily Stage 1” from Mega Man 2 (1988) perfectly captures the energy and dynamism of 8-bit-era games. These melodies helped lay the foundation for a musical language unique to video games, whose influence can still be felt today.

Castlevania OST 1986
As early as the 8-bit era, some video game soundtracks already had a strong musical identity. The music from Castlevania helps demonstrate that music can play a role just as important as gameplay in world-building.

Finally, Tetris helped popularize video game music among the general public. Released on the Game Boy in 1989, the famous puzzle game features “Korobeiniki (Theme A)”, an adaptation of a 19th-century Russian folk song. Its catchy rhythm perfectly complements the game’s increasing pace and played a major role in the international success of the title created by Alexey Pajitnov.

Tetris cover art, 1989
The gradual acceleration of “Korobeiniki” perfectly complements the increasing difficulty of the levels. This melody, inspired by Russian folklore, is now one of the most famous themes in the entire history of video games.

Over the decades, technological advances have paved the way for increasingly ambitious compositions. The advent of the CD-ROM in the 1990s made it possible to incorporate audio tracks recorded in studio quality, while subsequent generations of consoles facilitated the use of real instruments, choirs, and symphony orchestras in recordings. Music thus became a central element of immersion, enhancing everything from the emotional impact of a scene to the tension of a battle or the discovery of a new environment. The best video game soundtracks have left a lasting impression on entire generations and have become integral parts of gaming history.

Songs that have shaped the history of video games

Sonic the Hedgehog – Green Hill Zone (1991)

Sonic the Hedgehog - Green Hill Zone (1991)

From the very first seconds of gameplay, “Green Hill Zone” establishes the signature sound of Sonic the Hedgehog. Composed by Masato Nakamura, bassist and co-founder of the Japanese band Dreams Come True, this track combines catchy melodies, dynamic bass lines, and upbeat rhythms to perfectly complement the speed of the famous blue hedgehog. Its cheerful atmosphere and infectious energy make it one of the most recognizable themes in the history of video games.

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Over the decades, “Green Hill Zone” has been reused and reinterpreted in numerous installments of the series, to the point where it has become Sonic’s de facto theme song. The series also features other iconic tracks, such as “Chemical Plant Zone”, “Angel Island Zone,” and “Live and Learn”.

Original platform: Mega Drive

Street Fighter II – Guile’s Theme (1991)

Street Fighter II (1991)

Among the many themes composed for Street Fighter II, Guile’s theme has emerged as the most iconic. Created by Yoko Shimomura, this piece accompanies the famous U.S. Air Force pilot’s battles with a heroic and instantly recognizable melody. Its energy, fast-paced rhythm, and triumphant character have greatly contributed to its popularity, far beyond the gaming community.

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Having become a true cultural phenomenon, “Guile’s Theme” has spawned countless covers, remixes, and parodies on the Internet. The Street Fighter II soundtrack is also packed with other classics, such as the themes for Ryu, Ken, and Chun-Li, which continue to shape the series’ identity to this day.

Original platform: Arcade

Chrono Trigger – Corridors of Time (1995)

Chrono Trigger (1995)

A true landmark of Japanese RPGs, Chrono Trigger has also established itself as one of the most influential soundtracks in the history of video games. Composed by Yasunori Mitsuda with the collaboration of Nobuo Uematsu, the track “Corridors of Time” accompanies the exploration of the Kingdom of Zeal, a floating civilization steeped in mystery and magic.

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Its world music-inspired sounds, ethereal synth pads, and instantly recognizable melody all contribute to creating a unique atmosphere. The influence of Chrono Trigger extends far beyond the scope of its own franchise. Many composers still cite this soundtrack today as one of their primary sources of inspiration, particularly for its ability to blend emotion, exploration, and musical storytelling.

Original platform: Super Nintendo

🕰️ Note from the expert
Chrono Trigger was the first major project entrusted to Yasunori Mitsuda at Square. Determined to compose the soundtrack himself, he reportedly threatened to leave the company if he was denied that responsibility. The result is now considered one of the most influential soundtracks in the history of RPGs and launched the career of a composer who would go on to score Xenogears, Chrono Cross, and Xenoblade Chronicles 2.

Tomb Raider – Main Theme (1996)

Tomb Raider (1996)

From the moment it was released in 1996, Tomb Raider helped define the conventions of the modern adventure game. Its main theme perfectly accompanies Lara Croft’s explorations thanks to a solemn orchestration blending strings, brass, and choirs. At a time when video game music still relied primarily on synthesizers, this cinematic approach helped reinforce the sense of escapism and adventure. This theme quickly established itself as Lara Croft’s musical signature and remains one of the most iconic compositions of the PlayStation era. The series also stands out for its restrained use of music, often making room for silence and ambient sounds to enhance immersion in the tombs and environments being explored.

Original platforms: PlayStation / Sega Saturn / PC

Final Fantasy VII – One-Winged Angel (1997)

Final Fantasy VII (1997)

With Final Fantasy VII, composer Nobuo Uematsu took video game music to new heights. Introduced during the final battle against Sephiroth, “One-Winged Angel” leaves a lasting impression with its spectacular use of Latin choirs—an approach that was extremely rare in the gaming world at the time. Its dramatic power, ambitious orchestration, and classical-inspired structure all contribute to making this piece one of the most famous themes in video game history.

Beyond its impact on the Final Fantasy series, “One-Winged Angel” helped make orchestral compositions more widespread in video games and contributed to the popularity of grand orchestral arrangements and choirs in video game productions in the years that followed.

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Regularly performed at Distant Worlds concerts, this piece remains one of Nobuo Uematsu’s most iconic works. The series also features other iconic themes such as “Prelude”, “Aerith’s Theme”, “Liberi Fatali”, and “Zanarkand”, which have helped make Final Fantasy a definitive benchmark in video game music.

Original platform: PlayStation

💿 Note from the expert 
When it was released in 1997, Final Fantasy VII spanned three CD-ROMs—an exceptional amount of content for the time. While this phenomenal storage capacity was primarily used to accommodate the game’s cutscenes, the switch to CD media gave Nobuo Uematsu unprecedented creative freedom. Free from the limitations of the previous generation’s cartridges, he composed a monumental work lasting over four hours, taking full advantage of the PlayStation’s sound chip.

Halo – Halo Theme (2001)

Halo Theme (2001)

Few video game soundtracks are as instantly recognizable as the Halo Theme. Composed by Martin O’Donnell and Michael Salvatori, this piece opens the adventure with iconic Gregorian chants. This solemn introduction then gives way to an epic orchestration that perfectly captures the scale of the universe imagined by Bungie.

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From the moment it was released, the theme made a significant contribution to Halo’s identity and helped propel the franchise to become one of the major landmarks in video gaming. It also accompanied the rise of the first Xbox, becoming one of its most iconic sound signatures. The unexpected combination of a Gregorian-inspired choir and a military science fiction universe gives the track a unique character.

Original platform: Xbox

Assassin’s Creed II – Ezio’s Family (2009)

Assassin's Creed II: Ezio's Family (2009)

Few tracks have transcended the boundaries of their original game quite like this one. Composed by Jesper Kyd for Assassin’s Creed II, “Ezio’s Family” accompanies the early hours of Ezio Auditore’s adventure and quickly established itself as the iconic theme of the entire franchise. Its blend of strings, choirs, and electronic sounds perfectly captures the fusion of historical narrative and science fiction that defines the series.

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Over the years, Ubisoft has reused and reinterpreted this theme in numerous installments, to the point where it has become the true musical signature of Assassin’s Creed. Its melancholic and majestic melody alone embodies the concepts of destiny, memory, and legacy that run throughout the series.

Original platforms: PlayStation 3 / Xbox 360 / PC

The Elder Scrolls V: Skyrim – Dragonborn (2011)

The Elder Scrolls V: Skyrim - Dragonborn (2011)

The Skyrim soundtrack is full of memorable themes that help bring the game’s majestic landscapes to life. However, it’s hard to talk about video game music without mentioning “Dragonborn”. Composed by Jeremy Soule, this powerful theme accompanies the Skyrim title screen.

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Its majestic orchestration, driven by martial percussion and an imposing choir singing in the language of dragons, immediately conveys the epic scale of the adventure. Upon its release, the track cemented Skyrim’s status as a benchmark for Western RPGs and illustrated the evolution of video game soundtracks toward productions worthy of the greatest cinematic epics.

Original platforms: PlayStation 3 / Xbox 360 / PC

🎤 Note from the Expert
To record "Dragonborn", Jérémy Soule enlisted about thirty backup singers. By layering the tracks, the result gives the impression of hearing several hundred voices singing in the Dragon Language created for the Skyrim universe.

Minecraft – Sweden (2011)

Minecraft music

In contrast to the epic soundtracks that often dominate modern video games, “Sweden” takes a minimalist and contemplative approach. Composed by C418, this track accompanies the long periods of exploration and building that have contributed to Minecraft’s global success. Its delicate piano notes, subtle electronic textures, and melancholic atmosphere create a sense of calm and wonder that perfectly matches the game’s philosophy.

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Even today, many players still associate “Sweden” with their first worlds, their first creations, and the hours spent exploring this cubic universe. Regularly cited as one of the most memorable soundtracks of the 21st century, it helped demonstrate that an intimate composition could leave as strong an impression as a grand orchestral epic.

Original platform: PC

Mass Effect 3 – Leaving Earth (2012)

Mass Effect 3 - Leaving Earth (2012)

From the very first minutes of Mass Effect 3, “Leaving Earth” sets the tone. Composed by Clint Mansell, known for his work in film, this track accompanies the Reapers’ attack on Earth and marks a major turning point in the BioWare saga. Far from traditional heroic themes, it takes an emotional approach, driven by a melancholic piano, poignant strings, and a gradual build-up that perfectly captures the sense of loss and urgency felt by Commander Shepard.

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“Leaving Earth” is now considered one of the most memorable compositions in the Mass Effect trilogy and illustrates the level of maturity that video game music had reached by the early 2010s. More broadly, the Mass Effect series stands out for its unique blend of orchestral music and electronic sounds inspired by 1980s science fiction.

Original platforms: PlayStation 3 / Xbox 360 / PC

🎼 Note from the expert
Clint Mansell, composer of Requiem for a Dream, Black Swan, and The Fountain, brought a cinematic sensibility to Mass Effect 3. "Leaving Earth" is one of the few compositions in the series to prioritize emotion and vulnerability over the traditional heroism of science fiction.

Hotline Miami – Hydrogen (2012)

Hotline Miami - Hydrogen (2012)

In Hotline Miami, music plays a central role in the gaming experience. “Hydrogen”, composed by electronic musician M.O.O.N., accompanies several of the game’s iconic sequences and perfectly embodies its visual and auditory identity. Its hypnotic rhythm, retro synthesizers, and relentless energy amplify the frenzied violence of the action while immersing the player in an atmosphere directly inspired by 1980s films and popular culture.

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The Hotline Miami soundtrack played a major role in popularizing synthwave among the general public and remains one of the most influential soundtracks in the indie scene today. Its influence extends far beyond the game itself, with many of its tracks being streamed regularly on streaming platforms.

Original platform: PC

The Last of Us – The Last of Us Main Theme (2013)

The Last of Us Main Theme (2013)

From the very first notes, the main theme of The Last of Us sets a mood that is both intimate and melancholic. Composed by Gustavo Santaolalla, an Oscar winner for the soundtracks to the films Brokeback Mountain and Babel, this piece features a deliberately minimalist arrangement dominated by the ronroco, a stringed instrument native to South America.

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This minimalist approach perfectly complements Joel and Ellie’s journey through a devastated world where emotion takes center stage. The success of this theme illustrates the evolution of video game music toward compositions that are more focused on storytelling and character development. Regularly performed in concert and reused in the HBO television adaptation, this track has established itself as the franchise’s musical signature.

Original platform: PlayStation 3

Undertale – Megalovania (2015)

Undertale Megalovania (2015)

The success of “Megalovania” extends far beyond the world of Undertale. Composed by Toby Fox, the game’s creator, this track accompanies one of the most memorable battles and quickly became a true cultural phenomenon. Its frenetic pace, instantly recognizable melody, and boundless energy have helped make it one of the most covered and reimagined tracks in video game history.

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The success of “Megalovania” extends far beyond Undertale. The track has amassed millions of streams on streaming platforms and inspired countless covers, remixes, and orchestral arrangements. It also illustrates the growing impact of independent productions in the video game industry.

Original platform: PC

NieR: Automata – Weight of the World (2017)

NieR: Automata - Weight of the World (2017)

A true highlight of NieR: Automata, “Weight of the World” accompanies one of the most memorable final sequences in the history of video games. Composed by Keiichi Okabe, this track alone encapsulates the work’s central themes: sacrifice, hope, memory, and solidarity. The song evolves throughout the adventure before reaching a rare emotional intensity during the game’s climax.

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The soundtrack for NieR: Automata stands out for its unique blend of orchestral music, choral singing, and fictional languages created specifically for the game’s universe. This distinctive sound has greatly contributed to the success of Yoko Taro’s work and remains a benchmark for many composers today.

Original platforms: PlayStation 4 / PC

🗒️ Note from the expert
"Weight of the World" exists in several versions sung in English, Japanese, and a fictional language created specifically for the NieR universe. During the final sequence, these different interpretations gradually come together to heighten the song’s emotional impact.

Doom – Rip & Tear (2016)

Doom - Rip & Tear (2016)

With “Rip & Tear”, Doom completely reinvented its musical identity while remaining true to the raw energy that has defined the franchise since the 1990s. Composed by Mick Gordon, this track blends distorted guitars, industrial percussion, and aggressive electronic sounds to accompany the frantic battles against hordes of demons.

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Here, music becomes a central element of the gameplay, evolving in sync with the action to heighten the intensity of the battles. The soundtrack also features other tracks that have become must-hears, such as “BFG Division”, “The Only Thing They Fear Is You”, and “SkullHacker”.

Original platforms: PC / PlayStation 4 / Xbox One

🎸 Note from the expert
To compose the soundtrack for Doom, Mick Gordon uses numerous experimental techniques, including very low-tuned guitars and unusual sound processing. Some sequences are even created using deliberately saturated recordings to accentuate the music’s aggressiveness.

God of War – God of War Theme (2018)

God of War Theme (2018)

With the reboot of God of War, composer Bear McCreary gives Kratos a musical identity that matches the scale of his rebirth. From the very first notes, the “God of War Theme” creates a monumental atmosphere thanks to its powerful percussion, Nordic choirs, and majestic orchestration. The track perfectly accompanies the character’s evolution, as he is now more focused on fatherhood and passing on his legacy than on mere vengeance.

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This soundtrack accompanies the franchise’s evolution and deepens the sense of immersion in realms inspired by Norse mythology. A multiple award winner, it ranks among the most memorable soundtracks of its generation. Bear McCreary has also composed other memorable tracks, such as “Memories of Mother”, “The Summit”, and “Deliverance”, which enrich the emotional and epic scope of the adventure.

Platforms: PlayStation 4

Elden Ring – Elden Ring Main Theme (2022)

Elden Ring - Elden Ring Main Theme (2022)

Right from its title screen, Elden Ring showcases its ambitions with a grandiose score that has become instantly recognizable. Driven by powerful brass, dramatic strings, and majestic choirs,the “Elden Ring Main Theme” perfectly complements the world imagined by Hidetaka Miyazaki and George R. R. Martin. This solemn overture immediately sets the tone for the adventure and evokes both the past grandeur and the decadence of the world of the Betweenlands.

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As with FromSoftware’s previous titles, the music plays a vital role in building the atmosphere and heightening the intensity of the battles against the game’s many bosses. The Elden Ring soundtrack builds on the studio’s iconic works while gaining in scope and sophistication. Among the most memorable compositions are the themes associated with Malenia, “Blade of Miquella”, “Starscourge Radahn”, and “Ranni the Witch”—some of the most iconic characters in the Betweenlands.

Original platforms: PlayStation 5 / PlayStation 4 / Xbox Series X|S / Xbox One / PC

Helldivers II – A Cup of Liber-Tea (2024)

Helldivers II - A Cup of Liber-Tea (2024)

Rarely has a soundtrack contributed so much to a game’s identity in such a short time. With its deliberately bombastic and patriotic tone, “A Cup of Liber-Tea” perfectly complements the satirical humor of Helldivers II. With its military fanfares, martial percussion, and heroic flourishes, this track perfectly embodies Super-Earth’s omnipresent propaganda and plays a major role in the success of Arrowhead Game Studios’ game.

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Quickly embraced by the community, it became one of the symbols of the Helldivers II phenomenon and is among the few recent compositions to have been covered so widely in just a few months.

Platforms: PlayStation 5 / PC

Clair Obscur: Expedition 33 – Light (2025)

Clair Obscur: Expedition 33 - Light (2025)

In just a few weeks, the soundtrack for Clair Obscur: Expedition 33 established itself as one of the most memorable of recent years. Composed by Lorien Testard, the track “Lumière” accompanies the discovery of the eponymous city and perfectly captures the game’s artistic identity. With its refined orchestration, enchanting choral arrangements, and powerful emotional depth, this composition helps bring to life a world inspired by France’s Belle Époque and the realm of fantasy.

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Music plays a central role in the experience offered by Sandfall Interactive. A true phenomenon among gamers, the soundtrack has amassed millions of streams on streaming platforms and has helped the game gain popularity far beyond the RPG community. Other tracks, such as “Alicia”, “Une vie à t’aimer”, and “Monoco”, are also among players’ favorites and showcase the richness of a soundtrack that is already establishing itself as a contemporary benchmark in video games.

Platforms: PlayStation 5 / Xbox Series X|S / PC

🎧 Note from the expert
Before Clair Obscur: Expedition 33, Lorien Testard was relatively unknown in the video game industry. Spotted by Sandfall Interactive thanks to his compositions posted on SoundCloud, he created a soundtrack for Expedition 33 that was praised by both players and critics alike, to the point of becoming one of the key factors behind the game’s success.

Soundscapes that leave a lasting impression on players

While some games are associated with an iconic track, others stand out above all for the coherence and richness of their soundscapes.

This is particularly true of The Sims, whose jazz, lounge, and easy-listening tracks accompany the characters’ daily lives with a lighthearted and humorous touch. With no set objectives or linear storyline, the famous life simulation game relies entirely on the player’s creativity, whether it’s building a house, advancing a career, starting a family, or simply dealing with the unexpected twists and turns of daily life. Music plays an essential role here by creating a warm and soothing atmosphere that can accompany hundreds of hours of gameplay without ever becoming tiring.

🗒️ Note from the expert
The Sims has a unique feature: most of the songs heard on the game’s radio stations are performed in Simlish, the fictional language spoken by the characters. Over the years, many artists—including Katy Perry, The Black Eyed Peas, and Lily Allen—have recorded special versions of their songs in this language created for the series.

In contrast, Silent Hill 2 draws on the work of Akira Yamaoka to create an oppressive atmosphere that blends industrial rock, ambient music, and melancholic piano. In the game, the player takes on the role of James Sunderland, a man drawn to the mysterious town of Silent Hill after receiving a letter from his deceased wife. Amid pervasive fog, nightmarish creatures, and the exploration of particularly dark psychological themes, the adventure cultivates a constant sense of unease. The soundtrack amplifies this introspective dimension through compositions that alternate between fragile tenderness and constant tension, making Silent Hill 2 one of the most memorable works in the history of survival horror.

For Cyberpunk 2077, composers Marcin Przybyłowicz, P.T. Adamczyk, and Paul Leonard-Morgan crafted a futuristic soundtrack that blends electronic music, industrial techno, and aggressive synthesizers, perfectly capturing the world of Night City. This sprawling megalopolis, dominated by megacorporations, cybernetic implants, and social inequality, serves as the setting for an adventure in which the player takes on the role of V, a mercenary seeking survival and freedom. The music accompanies both intense shootouts and exploration of the city’s various districts while giving each faction and the game’s many environments their own distinct personality.

Cyberpunk 2077 Radio
The Cyberpunk 2077 soundtrack features over a hundred tracks. To enhance the immersive experience, several fictional bands were created specifically for the Cyberpunk 2077 universe. Behind these bands are real artists and musicians who recorded original tracks for Night City’s radio stations.

Red Dead Redemption II draws on folk, country, and Western music to accompany players on their rides through the vast landscapes of late 19th-century America. Players follow Dutch van der Linde’s gang of outlaws at a time when the Wild West is gradually giving way to modernity. Woody Jackson’s compositions alternate between contemplative pieces, orchestral themes, and original songs performed at key moments in the story. This approach brings to life a believable and deeply human world, while highlighting the emotional impact of an adventure often considered one of the most memorable in the history of video games.

Finally, Fallout 4 takes a different approach by making vintage songs one of the cornerstones of its soundscape. In the post-apocalyptic ruins of Boston, players explore the Commonwealth to the sound of radios playing classics from the 1930s through the 1960s. Songs like “The End of the World” by Skeeter Davis, “Atom Bomb Baby” by the Five Stars, and “It’s All Over But the Crying” by the Ink Spots create a striking contrast with the devastated landscapes and ever-present dangers. This musical selection plays a major role in the unique atmosphere of the Fallout series and has allowed an entire generation to rediscover artists and songs that had sometimes been forgotten.

Taken together, these works—among many others—demonstrate that a soundtrack can leave a lasting impression on players without necessarily relying on a single, immediately recognizable theme.

Recognition that goes beyond video games

Long associated exclusively with their original medium, video game soundtracks now occupy a place of their own in the music scene. Today, the best video game music fills concert halls around the world thanks to dedicated shows like The Music of Square Enix, which highlights the Japanese studio’s musical work, or Symphony of the Seasons, dedicated to Stardew Valley, a video game created from scratch by a single developer. More recently, Clair Obscur: Expedition 33 exemplified this trend with A Painted Symphony. Tickets for this concert sold out in just a few hours for a tour of major cities in France, as well as in London and Belgium, reflecting the public’s growing interest in video game soundtracks.

Final Fantasy Concert
Concerts featuring video game music are now taking the world’s largest venues by storm. The Distant Worlds tour, dedicated to Final Fantasy to mark the franchise’s 35th anniversary, has performed at prestigious venues such as London’s Royal Albert Hall.

The success of physical media also reflects this growing interest. Many collector’s editions and pre-order editions now include the game’s complete soundtrack on CD, as a high-quality download, or on vinyl.

Baldur's Gate 3 video game vinyl
Some video game soundtracks even have special editions that are particularly sought after, such as those for Persona 5 and Baldur’s Gate 3. As a result, video game music naturally finds its place alongside movie soundtracks and albums by contemporary artists.

Soundtracks are now being released in particularly high-quality physical editions. The Baldur’s Gate 3 vinyl box sets perfectly illustrate this trend, featuring colored pressings and artwork designed specifically for collectors.

This recognition extends far beyond the realm of video games. As a historic institution in British cinema, the BAFTAs launched the BAFTA Games Awards in 2004 to honor the year’s best video game creations. Music naturally plays a prominent role alongside production, storytelling, and art direction. This initiative reflects the growing prominence of video games in the cultural landscape and the increasing importance placed on their soundtracks.

Soundtracks hold a coveted spot at events like The Game Awards and the D.I.C.E. Awards, which annually honor the best games. Works such as those from Journey, The Last of Us, God of War, and NieR: Automata regularly rank among the most award-winning titles of their generation. This selection also highlights the special attention certain studios pay to music, particularly the teams at PlayStation Studios, whose games frequently stand out in artistic and musical categories.

Clair Obscur: Expedition 33
With more than 430 awards won worldwide, Clair Obscur: Expedition 33 stands as the most-awarded game in history. This recognition honors both its art direction and its soundtrack, which has become one of the game’s most memorable features, accompanying both combat and exploration sequences.

Video game music has also made its way into major international music awards ceremonies. In 2011, the track “Baba Yetu”, composed by Christopher Tin for Civilization IV, became the first video game song to win a Grammy Award. A new milestone was reached in 2023 with the creation of a category dedicated to video game soundtracks at the Grammy Awards, definitively establishing video games as a major form of musical expression.

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Coralie Claude
Rédactrice web chez Son-Vidéo.com, elle est spécialisée dans l'univers des casques et écouteurs. Passionnée de gaming et de jeu de rôle (JdR), elle considère que le son est l'élément qui parfait toute ambiance. Des morceaux épiques des OST (bande originale) de jeux vidéo et d'anime à la pop et au power metal, elle explore l'audio en privilégiant toujours le confort et l'immersion.

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